| 2008 |
| 3 | EE | Yi Gong,
Wei Chen,
Long Zhang,
Yun Zeng,
Qunsheng Peng:
GPU-based rendering for deformable translucent objects.
The Visual Computer 24(2): 95-103 (2008) |
| 2006 |
| 2 | EE | Yi Gong,
Wei Chen,
Long Zhang,
Yun Zeng,
Qunsheng Peng:
An Approximate Image-Space Approach for Real-Time Rendering of Deformable Translucent Objects.
Computer Graphics International 2006: 124-135 |
| 1 | EE | Yun Zeng,
Wei Chen,
Qunsheng Peng:
A Novel Variational Image Model: Towards a Unified Approach to Image Editing.
J. Comput. Sci. Technol. 21(2): 224-231 (2006) |