| 2008 |
| 55 | EE | Alexandru Telea,
Lucian Voinea:
SOLIDFX: An Integrated Reverse Engineering Environment for C++.
CSMR 2008: 320-322 |
| 54 | EE | Alexandru Telea,
Lucian Voinea:
A Tool for Optimizing the Build Performance of Large Software Code Bases.
CSMR 2008: 323-325 |
| 53 | EE | Dennie Reniers,
Alexandru Telea:
Segmenting Simplified Surface Skeletons.
DGCI 2008: 262-274 |
| 52 | EE | Dennie Reniers,
Jarke J. van Wijk,
Alexandru Telea:
Computing Multiscale Curve and Surface Skeletons of Genus 0 Shapes Using a Global Importance Measure.
IEEE Trans. Vis. Comput. Graph. 14(2): 355-368 (2008) |
| 2007 |
| 51 | EE | Sergio Moreta,
Alexandru Telea:
Multiscale Visualization of Dynamic Software Logs.
EuroVis 2007: 11-18 |
| 50 | EE | Dennie Reniers,
Alexandru Telea:
Skeleton-based Hierarchical Shape Segmentation.
Shape Modeling International 2007: 179-188 |
| 49 | EE | Lucian Voinea,
Alexandru Telea:
Visual data mining and analysis of software repositories.
Computers & Graphics 31(3): 410-428 (2007) |
| 48 | EE | Lucian Voinea,
Johan Lukkien,
Alexandru Telea:
Visual assessment of software evolution.
Sci. Comput. Program. 65(3): 222-248 (2007) |
| 2006 |
| 47 | EE | Alexandru Telea,
Tobias Preußer,
Christoph S. Garbe,
Marc Droske,
Martin Rumpf:
A Variational Approach to Joint Denoising, Edge Detection and Motion Estimation.
DAGM-Symposium 2006: 525-535 |
| 46 | EE | M. A. M. M. van Dortmont,
H. M. M. van de Wetering,
Alexandru Telea:
Skeletonization and Distance Transforms of 3D Volumes Using Graphics Hardware.
DGCI 2006: 617-629 |
| 45 | EE | Heorhiy Byelas,
Egor Bondarev,
Alexandru Telea:
Visualization of Areas of Interest in Component-Based System Architectures.
EUROMICRO-SEAA 2006: 160-169 |
| 44 | EE | Lucian Voinea,
Alexandru Telea:
CVSgrab: Mining the History of Large Software Projects.
EuroVis 2006: 187-194 |
| 43 | EE | Alexandru Telea:
Combining Extended Table Lens and Treemap Techniques for Visualizing Tabular Data.
EuroVis 2006: 51-58 |
| 42 | EE | M. van Eede,
Diego Macrini,
Alexandru Telea,
Cristian Sminchisescu,
Sven J. Dickinson:
Canonical Skeletons for Shape Matching.
ICPR (2) 2006: 64-69 |
| 41 | EE | Lucian Voinea,
Alexandru Telea:
Mining software repositories with CVSgrab.
MSR 2006: 167-168 |
| 40 | EE | Lucian Voinea,
Alexandru Telea:
An open framework for CVS repository querying, analysis and visualization.
MSR 2006: 33-39 |
| 39 | EE | Heorhiy Byelas,
Alexandru Telea:
Visualization of areas of interest in software architecture diagrams.
SOFTVIS 2006: 105-114 |
| 38 | EE | Lucian Voinea,
Alexandru Telea:
Multiscale and multivariate visualizations of software evolution.
SOFTVIS 2006: 115-124 |
| 37 | EE | Lucian Voinea,
Alexandru Telea:
How do changes in buggy Mozilla files propagate?
SOFTVIS 2006: 147-148 |
| 36 | | Dennie Reniers,
Alexandru Telea:
Quantitative comparison of tolerance-based feature transforms.
VISAPP (1) 2006: 107-114 |
| 35 | EE | David Parsons,
Awais Rashid,
Alexandru Telea,
Andreas Speck:
An architectural pattern for designing component-based application frameworks.
Softw., Pract. Exper. 36(2): 157-190 (2006) |
| 2005 |
| 34 | EE | Lucian Voinea,
Alexandru Telea:
Visual Assessment Techniques for Component-Based Framework Evolution.
EUROMICRO-SEAA 2005: 168-179 |
| 33 | EE | Lucian Voinea,
Alexandru Telea,
Michel R. V. Chaudron:
Version-Centric Visualization of Code Evolution.
EuroVis 2005: 223-230 |
| 32 | EE | Gerard Lommerse,
Freek Nossin,
Lucian Voinea,
Alexandru Telea:
The Visual Code Navigator: An Interactive Toolset for Source Code Investigation.
INFOVIS 2005: 4 |
| 31 | EE | Lucian Voinea,
Alexandru Telea,
Jarke J. van Wijk:
CVSscan: visualization of code evolution.
SOFTVIS 2005: 47-56 |
| 30 | | Maurice Termeer,
Christian F. J. Lange,
Alexandru Telea,
Michel R. V. Chaudron:
Visual Exploration of Combined Architectural and Metric Information.
VISSOFT 2005: 21-26 |
| 29 | | Alexandru Telea,
Lucian Voinea:
Interactive Visual Mechanisms for Exploring Source Code Evolution.
VISSOFT 2005: 52-57 |
| 2004 |
| 28 | EE | Ulrich Clarenz,
Martin Rumpf,
Alexandru Telea:
Fairing of Point Based Surfaces.
Computer Graphics International 2004: 600-603 |
| 27 | EE | Alexandru Telea,
Lucian Voinea:
A Framework for Interactive Visualization of Component-Based Software.
EUROMICRO 2004: 567-574 |
| 26 | EE | Alexandru Telea,
Cristian Sminchisescu,
Sven J. Dickinson:
Optimal Inference for Hierarchical Skeleton Abstraction.
ICPR (4) 2004: 19-22 |
| 25 | EE | Michael Griebel,
Tobias Preußer,
Martin Rumpf,
Marc Alexander Schweitzer,
Alexandru Telea:
Flow Field Clustering via Algebraic Multigrid.
IEEE Visualization 2004: 35-42 |
| 24 | EE | Lucian Voinea,
Alexandru Telea,
Jarke J. van Wijk:
EZEL: a Visual Tool for Performance Assessment of Peer-to-Peer File-Sharing Network.
INFOVIS 2004: 41-48 |
| 23 | EE | Nicolae Goga,
Florica Moldoveanu,
Alexandru Telea:
Shading in a Distributed Environment.
IV 2004: 1003-1006 |
| 22 | | Robert Strzodka,
Alexandru Telea:
Generalized Distance Transforms and Skeletons in Graphics Hardware.
VisSym 2004: 221-230 |
| 21 | EE | Ulrich Clarenz,
Martin Rumpf,
Alexandru Telea:
Surface processing methods for point sets using finite elements.
Computers & Graphics 28(6): 851-868 (2004) |
| 20 | EE | Ulrich Clarenz,
Martin Rumpf,
Alexandru Telea:
Robust Feature Detection and Local Classification for Surfaces Based on Moment Analysis.
IEEE Trans. Vis. Comput. Graph. 10(5): 516-524 (2004) |
| 19 | EE | Ulrich Clarenz,
Michael Griebel,
Martin Rumpf,
Marc Alexander Schweitzer,
Alexandru Telea:
Feature sensitive multiscale editing on surfaces.
The Visual Computer 20(5): 329-343 (2004) |
| 2003 |
| 18 | | Alexandru Telea,
Jarke J. van Wijk:
3D IBFV: Hardware-Accelerated 3D Flow Visualization.
IEEE Visualization 2003: 233-240 |
| 17 | EE | Alexandru Telea,
Flavius Frasincar,
Geert-Jan Houben:
Visualisation of RDF(S)-based Information.
IV 2003: 294-299 |
| 16 | EE | Nicolae Goga,
Zoea Racovita,
Alexandru Telea:
Texture mapping in a distributed environment.
IV 2003: 36-41 |
| 15 | | Alexandru Telea,
Anna Vilanova:
A Robust Level-Set Algorithm for Centerline Extraction.
VisSym 2003 |
| 2002 |
| 14 | EE | Alexandru Telea,
Alessandro Maccari,
Claudio Riva:
An Open Visualization Toolkit for Reverse Architecting.
IWPC 2002: 3-10 |
| 13 | EE | Cristian Sminchisescu,
Alexandru Telea:
Human Pose Estimation from Silhouettes - A Consistent Approach Using Distance Level Sets.
WSCG 2002: 413-420 |
| 2001 |
| 12 | EE | Cristian Sminchisescu,
Alexandru Telea:
A Framework for Generic State Estimation in Computer Vision Applications.
ICVS 2001: 21-34 |
| 11 | EE | Jarke J. van Wijk,
Alexandru Telea:
Enridged Contour Maps.
IEEE Visualization 2001 |
| 10 | EE | Harald Garcke,
Tobias Preußer,
Martin Rumpf,
Alexandru Telea,
Ulrich Weikard,
Jarke J. van Wijk:
A Phase Field Model for Continuous Clustering on Vector Fields.
IEEE Trans. Vis. Comput. Graph. 7(3): 230-241 (2001) |
| 2000 |
| 9 | EE | Harald Garcke,
Tobias Preußer,
Martin Rumpf,
Alexandru Telea,
Ulrich Weikard,
Jarke J. van Wijk:
A continuous clustering method for vector fields.
IEEE Visualization 2000: 351-358 |
| 1999 |
| 8 | | Alexandru Telea,
Cristian Sminchisescu:
Combining Object Orientation and Dataflow Modeling in the Vission Simulation System.
ECOOP Workshop for PhD Students in OO Systems 1999: 136-143 |
| 7 | | Cristian Sminchisescu,
Alexandru Telea:
An OO Approach to C++ Compiler Technology.
ECOOP Workshop for PhD Students in OO Systems 1999: 73-79 |
| 6 | EE | Awais Rashid,
David Parsons,
Alexandru Telea:
9th Workshop for PhD Students in Object Oriented Systems.
ECOOP Workshops 1999: 116-135 |
| 5 | | Alexandru Telea:
A Component-Based Dataflow Framework for Simulation and Visualization.
ECOOP Workshops 1999: 187 |
| 4 | | Alexandru Telea,
Jarke J. van Wijk:
Simplified Representation of Vector Fields.
IEEE Visualization 1999: 35-42 |
| 3 | EE | David Parsons,
Awais Rashid,
Andreas Speck,
Alexandru Telea:
A "Framework" for Object Oriented Frameworks Design.
TOOLS (29) 1999: 141-151 |
| 2 | EE | Alexandru Telea:
Combining Object Orientation and Dataflow Modelling in the Vission Simulation System.
TOOLS (29) 1999: 56-65 |
| 1998 |
| 1 | | Alexandru Telea:
Design of an Object-Oriented Scientific Simulation and Visualization System.
ECOOP Workshops 1998: 26-27 |