| 2008 |
| 207 | EE | Jiaping Wang,
Shuang Zhao,
Xin Tong,
Stephen Lin,
Zhouchen Lin,
Yue Dong,
Baining Guo,
Heung-Yeung Shum:
Modeling and rendering of heterogeneous translucent materials using the diffusion equation.
ACM Trans. Graph. 27(1): (2008) |
| 206 | EE | Xuejin Chen,
Sing Bing Kang,
Ying-Qing Xu,
Julie Dorsey,
Heung-Yeung Shum:
Sketching reality: Realistic interpretation of architectural designs.
ACM Trans. Graph. 27(2): (2008) |
| 205 | EE | Ping Tan,
Stephen Lin,
Long Quan,
Baining Guo,
Harry Shum:
Filtering and Rendering of Resolution-Dependent Reflectance Models.
IEEE Trans. Vis. Comput. Graph. 14(2): 412-425 (2008) |
| 2007 |
| 204 | EE | Jian Sun,
Sing Bing Kang,
Zong-Ben Xu,
Xiaoou Tang,
Heung-Yeung Shum:
Flash Cut: Foreground Extraction with Flash and No-flash Image Pairs.
CVPR 2007 |
| 203 | EE | Tie Liu,
Jian Sun,
Nan-Ning Zheng,
Xiaoou Tang,
Heung-Yeung Shum:
Learning to Detect A Salient Object.
CVPR 2007 |
| 202 | EE | Shing-Chow Chan,
Zhi-Feng Gan,
Heung-Yeung Shum:
An Object-based Approach to Plenoptic Video Processing.
ISCAS 2007: 985-988 |
| 201 | EE | Manfred Lau,
Jinxiang Chai,
Ying-Qing Xu,
Heung-Yeung Shum:
Face poser: interactive modeling of 3D facial expressions using model priors.
Symposium on Computer Animation 2007: 161-170 |
| 200 | EE | Tai-Pang Wu,
Chi-Keung Tang,
Michael S. Brown,
Heung-Yeung Shum:
Natural shadow matting.
ACM Trans. Graph. 26(2): (2007) |
| 199 | EE | Lu Yuan,
Jian Sun,
Long Quan,
Heung-Yeung Shum:
Image deblurring with blurred/noisy image pairs.
ACM Trans. Graph. 26(3): 1 (2007) |
| 198 | EE | Jian Sun,
Lin Liang,
Fang Wen,
Heung-Yeung Shum:
Image vectorization using optimized gradient meshes.
ACM Trans. Graph. 26(3): 11 (2007) |
| 197 | EE | Tai-Pang Wu,
Chi-Keung Tang,
Michael S. Brown,
Heung-Yeung Shum:
ShapePalettes: interactive normal transfer via sketching.
ACM Trans. Graph. 26(3): 44 (2007) |
| 196 | EE | Kun Zhou,
Xin Huang,
Weiwei Xu,
Baining Guo,
Heung-Yeung Shum:
Direct manipulation of subdivision surfaces on GPUs.
ACM Trans. Graph. 26(3): 91 (2007) |
| 195 | EE | Ce Liu,
Heung-Yeung Shum,
William T. Freeman:
Face Hallucination: Theory and Practice.
International Journal of Computer Vision 75(1): 115-134 (2007) |
| 2006 |
| 194 | | P. J. Narayanan,
Shree K. Nayar,
Heung-Yeung Shum:
Computer Vision - ACCV 2006, 7th Asian Conference on Computer Vision, Hyderabad, India, January 13-16, 2006, Proceedings, Part I
Springer 2006 |
| 193 | | P. J. Narayanan,
Shree K. Nayar,
Heung-Yeung Shum:
Computer Vision - ACCV 2006, 7th Asian Conference on Computer Vision, Hyderabad, India, January 13-16, 2006, Proceedings, Part II
Springer 2006 |
| 192 | EE | Qing Wu,
Shing-Chow Chan,
Heung-Yeung Shum:
A Convex Optimization-Based Object-Level Rate Control Algorithm for MPEG-4 Video Object Coding.
APCCAS 2006: 784-787 |
| 191 | EE | Lin Liang,
Fang Wen,
Ying-Qing Xu,
Xiaoou Tang,
Heung-Yeung Shum:
Accurate Face Alignment using Shape Constrained Markov Network.
CVPR (1) 2006: 1313-1319 |
| 190 | EE | Jingdong Wang,
Long Quan,
Jian Sun,
Xiaoou Tang,
Heung-Yeung Shum:
Picture Collage.
CVPR (1) 2006: 347-354 |
| 189 | EE | Jian Sun,
Weiwei Zhang,
Xiaoou Tang,
Heung-Yeung Shum:
Background Cut.
ECCV (2) 2006: 628-641 |
| 188 | EE | Liyong Chen,
Shing-Chow Chan,
Heung-Yeung Shum:
A Joint Motion-Image Inpainting Method for Error Concealment in Video Coding.
ICIP 2006: 2241-2244 |
| 187 | EE | Qing Wu,
Shing-Chow Chan,
Heung-Yeung Shum:
A Convex Optimization-Based Frame-Level Rate Control Algorithm for Motion Compensated Hybrid DCT/DPCM Video Coding.
ICIP 2006: 2469-2472 |
| 186 | EE | Fang Wen,
Qing Luan,
Lin Liang,
Ying-Qing Xu,
Heung-Yeung Shum:
Color sketch generation.
NPAR 2006: 47-54 |
| 185 | EE | Songhua Xu,
Yingqing Xu,
Sing Bing Kang,
David Salesin,
Yunhe Pan,
Heung-Yeung Shum:
Animating Chinese paintings through stroke-based decomposition.
ACM Trans. Graph. 25(2): 239-267 (2006) |
| 184 | EE | Jin Huang,
Xiaohan Shi,
Xinguo Liu,
Kun Zhou,
Li-Yi Wei,
Shang-Hua Teng,
Hujun Bao,
Baining Guo,
Heung-Yeung Shum:
Subspace gradient domain mesh deformation.
ACM Trans. Graph. 25(3): 1126-1134 (2006) |
| 183 | EE | Jiaya Jia,
Jian Sun,
Chi-Keung Tang,
Heung-Yeung Shum:
Drag-and-drop pasting.
ACM Trans. Graph. 25(3): 631-637 (2006) |
| 182 | EE | Kun Zhou,
Xin Huang,
Xi Wang,
Yiying Tong,
Mathieu Desbrun,
Baining Guo,
Heung-Yeung Shum:
Mesh quilting for geometric texture synthesis.
ACM Trans. Graph. 25(3): 690-697 (2006) |
| 181 | EE | Jiaping Wang,
Xin Tong,
Stephen Lin,
Minghao Pan,
Chao Wang,
Hujun Bao,
Baining Guo,
Heung-Yeung Shum:
Appearance manifolds for modeling time-variant appearance of materials.
ACM Trans. Graph. 25(3): 754-761 (2006) |
| 180 | EE | Jian Sun,
Yin Li,
Sing Bing Kang,
Heung-Yeung Shum:
Flash matting.
ACM Trans. Graph. 25(3): 772-778 (2006) |
| 179 | EE | Jin Huang,
Xinguo Liu,
Hujun Bao,
Baining Guo,
Heung-Yeung Shum:
An efficient large deformation method using domain decomposition.
Computers & Graphics 30(6): 927-935 (2006) |
| 178 | EE | Sing Bing Kang,
Yin Li,
Xin Tong,
Heung-Yeung Shum:
Image-Based Rendering.
Foundations and Trends in Computer Graphics and Vision 2(3): (2006) |
| 177 | EE | Qiang Wang,
Weiwei Zhang,
Xiaoou Tang,
Heung-Yeung Shum:
Real-Time Bayesian 3-D Pose Tracking.
IEEE Trans. Circuits Syst. Video Techn. 16(12): 1533-1541 (2006) |
| 176 | EE | Zhouchen Lin,
Heung-Yeung Shum:
Response to the Comments on "Fundamental Limits of Reconstruction-Based Superresolution Algorithms under Local Translation'.
IEEE Trans. Pattern Anal. Mach. Intell. 28(5): 847 (2006) |
| 175 | EE | Yasuyuki Matsushita,
Eyal Ofek,
Weina Ge,
Xiaoou Tang,
Heung-Yeung Shum:
Full-Frame Video Stabilization with Motion Inpainting.
IEEE Trans. Pattern Anal. Mach. Intell. 28(7): 1150-1163 (2006) |
| 174 | EE | Zhouchen Lin,
Junfeng He,
Zhicheng Zhong,
Rongrong Wang,
Heung-Yeung Shum:
Table Detection in Online Ink Notes.
IEEE Trans. Pattern Anal. Mach. Intell. 28(8): 1341-1346 (2006) |
| 173 | EE | Qingshan Zhang,
Zicheng Liu,
Baining Guo,
Demetri Terzopoulos,
Heung-Yeung Shum:
Geometry-Driven Photorealistic Facial Expression Synthesis.
IEEE Trans. Vis. Comput. Graph. 12(1): 48-60 (2006) |
| 172 | EE | Yan Li,
Heung-Yeung Shum:
Learning dynamic audio-visual mapping with input-output Hidden Markov models.
IEEE Transactions on Multimedia 8(3): 542-549 (2006) |
| 171 | EE | Yaohua Hu,
Luiz Velho,
Xin Tong,
Baining Guo,
Harry Shum:
Realistic, real-time rendering of ocean waves.
Journal of Visualization and Computer Animation 17(1): 59-67 (2006) |
| 170 | EE | Zhouchen Lin,
Rongrong Wang,
Heung-Yeung Shum:
Rule-based cleanup of on-line English ink notes.
Pattern Recognition 39(6): 1074-1087 (2006) |
| 2005 |
| 169 | EE | Zhouchen Lin,
Rongrong Wang,
Xiaoou Tang,
Heung-Yeung Shum:
Detecting Doctored Images Using Camera Response Normality and Consistency.
CVPR (1) 2005: 1087-1092 |
| 168 | EE | Gang Zeng,
Yasuyuki Matsushita,
Long Quan,
Heung-Yeung Shum:
Interactive Shape from Shading.
CVPR (1) 2005: 343-350 |
| 167 | EE | Yasuyuki Matsushita,
Eyal Ofek,
Xiaoou Tang,
Heung-Yeung Shum:
Full-Frame Video Stabilization.
CVPR (1) 2005: 50-57 |
| 166 | EE | Dong Xu,
Shuicheng Yan,
Lei Zhang,
HongJiang Zhang,
Zhengkai Liu,
Heung-Yeung Shum:
Concurrent Subspaces Analysis.
CVPR (2) 2005: 203-208 |
| 165 | EE | Yi Zhou,
Wei Zhang,
Xiaoou Tang,
Harry Shum:
A Bayesian Mixture Model for Multi-View Face Alignment.
CVPR (2) 2005: 741-746 |
| 164 | EE | Le Xin,
Qiang Wang,
Jianhua Tao,
Xiaoou Tang,
Tieniu Tan,
Harry Shum:
Automatic 3D Face Modeling from Video.
ICCV 2005: 1193-1199 |
| 163 | EE | Qiang Wang,
Xiaoou Tang,
Harry Shum:
Patch Based Blind Image Super Resolution.
ICCV 2005: 709-716 |
| 162 | EE | Jian Sun,
Weiwei Zhang,
Xiaoou Tang,
Heung-Yeung Shum:
Bi-Directional Tracking Using Trajectory Segment Analysis.
ICCV 2005: 717-724 |
| 161 | EE | Qing Wu,
King To Ng,
Shing-Chow Chan,
Heung-Yeung Shum:
On object-based compression for a class of dynamic image-based representations.
ICIP (3) 2005: 405-408 |
| 160 | EE | Zhi-Feng Gan,
Shing-Chow Chan,
King To Ng,
Heung-Yeung Shum:
Am object-based approach to plenoptic videos.
ISCAS (4) 2005: 3435-3438 |
| 159 | EE | Ping Tan,
Stephen Lin,
Long Quan,
Baining Guo,
Heung-Yeung Shum:
Multiresolution Reflectance Filtering.
Rendering Techniques 2005: 111-116 |
| 158 | EE | Billy Chen,
Eyal Ofek,
Heung-Yeung Shum,
Marc Levoy:
Interactive deformation of light fields.
SI3D 2005: 139-146 |
| 157 | EE | Jin Huang,
Xinguo Liu,
Hujun Bao,
Baining Guo,
Heung-Yeung Shum:
Clustering method for fast deformation with constraints.
Symposium on Solid and Physical Modeling 2005: 221-226 |
| 156 | EE | Xin Tong,
Jiaping Wang,
Stephen Lin,
Baining Guo,
Heung-Yeung Shum:
Modeling and rendering of quasi-homogeneous materials.
ACM Trans. Graph. 24(3): 1054-1061 (2005) |
| 155 | EE | Yanyun Chen,
Lin Xia,
Tien-Tsin Wong,
Xin Tong,
Hujun Bao,
Baining Guo,
Heung-Yeung Shum:
Visual simulation of weathering by gamma-ton tracing.
ACM Trans. Graph. 24(3): 1127-1133 (2005) |
| 154 | EE | Kun Zhou,
Xi Wang,
Yiying Tong,
Mathieu Desbrun,
Baining Guo,
Heung-Yeung Shum:
TextureMontage.
ACM Trans. Graph. 24(3): 1148-1155 (2005) |
| 153 | EE | Kun Zhou,
Yaohua Hu,
Stephen Lin,
Baining Guo,
Heung-Yeung Shum:
Precomputed shadow fields for dynamic scenes.
ACM Trans. Graph. 24(3): 1196-1201 (2005) |
| 152 | EE | Kun Zhou,
Jin Huang,
John Snyder,
Xinguo Liu,
Hujun Bao,
Baining Guo,
Heung-Yeung Shum:
Large mesh deformation using the volumetric graph Laplacian.
ACM Trans. Graph. 24(3): 496-503 (2005) |
| 151 | EE | Yin Li,
Jian Sun,
Heung-Yeung Shum:
Video object cut and paste.
ACM Trans. Graph. 24(3): 595-600 (2005) |
| 150 | EE | Lifeng Wang,
Wenle Wang,
Julie Dorsey,
Xu Yang,
Baining Guo,
Heung-Yeung Shum:
Real-time rendering of plant leaves.
ACM Trans. Graph. 24(3): 712-719 (2005) |
| 149 | EE | Yichen Wei,
Eyal Ofek,
Long Quan,
Heung-Yeung Shum:
Modeling hair from multiple views.
ACM Trans. Graph. 24(3): 816-820 (2005) |
| 148 | EE | Jian Sun,
Lu Yuan,
Jiaya Jia,
Heung-Yeung Shum:
Image completion with structure propagation.
ACM Trans. Graph. 24(3): 861-868 (2005) |
| 147 | EE | King To Ng,
Shing-Chow Chan,
Heung-Yeung Shum:
Data compression and transmission aspects of panoramic videos.
IEEE Trans. Circuits Syst. Video Techn. 15(1): 82-95 (2005) |
| 146 | EE | Shing-Chow Chan,
King To Ng,
Zhi-Feng Gan,
Kin-Lok Chan,
Heung-Yeung Shum:
The plenoptic video.
IEEE Trans. Circuits Syst. Video Techn. 15(12): 1650-1659 (2005) |
| 145 | EE | Guobin Shen,
Guang-ping Gao,
Shipeng Li,
Heung-Yeung Shum,
Ya-Qin Zhang:
Accelerate Video Decoding With Generic GPU.
IEEE Trans. Circuits Syst. Video Techn. 15(5): 685-693 (2005) |
| 144 | EE | Guang Jiang,
Yichen Wei,
Long Quan,
Hung-Tat Tsui,
Heung-Yeung Shum:
Outward-Looking Circular Motion Analysis of Large Image Sequences.
IEEE Trans. Pattern Anal. Mach. Intell. 27(2): 271-277 (2005) |
| 143 | EE | Lifeng Wang,
Stephen Lin,
Seungyong Lee,
Baining Guo,
Heung-Yeung Shum:
Light Field Morphing Using 2D Features.
IEEE Trans. Vis. Comput. Graph. 11(1): 25-34 (2005) |
| 142 | EE | Kun Zhou,
Peng Du,
Lifeng Wang,
Yasuyuki Matsushita,
Jiaoying Shi,
Baining Guo,
Heung-Yeung Shum:
Decorating Surfaces with Bidirectional Texture Functions.
IEEE Trans. Vis. Comput. Graph. 11(5): 519-528 (2005) |
| 141 | EE | Heung-Yeung Shum,
King To Ng,
Shing-Chow Chan:
A virtual reality system using the concentric mosaic: construction, rendering, and data compression.
IEEE Transactions on Multimedia 7(1): 85-95 (2005) |
| 140 | EE | Jue Wang,
Chenyu Wu,
Ying-Qing Xu,
Heung-Yeung Shum:
Combining shape and physical modelsfor online cursive handwriting synthesis.
IJDAR 7(4): 219-227 (2005) |
| 139 | EE | Ligang Liu,
Bo Zhang,
Baining Guo,
Heung-Yeung Shum:
Polygonal Shape Blending with Topological Evolutions.
J. Comput. Sci. Technol. 20(1): 77-89 (2005) |
| 138 | EE | Jiaping Wang,
Xin Tong,
John Snyder,
Yanyun Chen,
Baining Guo,
Heung-Yeung Shum:
Capturing and rendering geometry details for BTF-mapped surfaces.
The Visual Computer 21(8-10): 559-568 (2005) |
| 137 | EE | Ying Song,
Yanyun Chen,
Xin Tong,
Stephen Lin,
Jiaoying Shi,
Baining Guo,
Heung-Yeung Shum:
Shell radiance texture functions.
The Visual Computer 21(8-10): 774-782 (2005) |
| 2004 |
| 136 | EE | Stephen Lin,
Jinwei Gu,
Shuntaro Yamazaki,
Heung-Yeung Shum:
Radiometric Calibration from a Single Image.
CVPR (2) 2004: 938-945 |
| 135 | EE | Yasuyuki Matsushita,
Stephen Lin,
Sing Bing Kang,
Heung-Yeung Shum:
Estimating Intrinsic Images from Image Sequences with Biased Illumination.
ECCV (2) 2004: 274-286 |
| 134 | EE | Lu Yuan,
Fang Wen,
Ce Liu,
Heung-Yeung Shum:
Synthesizing Dynamic Texture with Closed-Loop Linear Dynamic System.
ECCV (2) 2004: 603-616 |
| 133 | EE | Jiaya Jia,
Jian Sun,
Chi-Keung Tang,
Heung-Yeung Shum:
Bayesian Correction of Image Intensity with Spatial Consideration.
ECCV (3) 2004: 342-354 |
| 132 | EE | Yuchi Huang,
Stephen Lin,
Stan Z. Li,
Hanqing Lu,
Heung-Yeung Shum:
Face Alignment Under Variable Illumination.
FGR 2004: 85-90 |
| 131 | | Harry Shum:
In Search of Textons.
Graphics Interface 2004: 277 |
| 130 | | Lei Wang,
Xu Liu,
Steve Lin,
Guangyou Xu,
Heung-Yeung Shum:
Generic slow-motion replay detection in sports video.
ICIP 2004: 1585-1588 |
| 129 | | Yuchi Huang,
Stephen Lin,
Hanqing Lu,
Heung-Yeung Shum:
Face alignment using intrinsic information.
ICIP 2004: 3307-3310 |
| 128 | | Shing-Chow Chan,
King To Ng,
Zhi-Feng Gan,
Kin-Lok Chan,
Heung-Yeung Shum:
The plenoptic videos: capturing, rendering and compression.
ISCAS (3) 2004: 905-908 |
| 127 | EE | Hong Chen,
Ziqiang Liu,
Chuck Rose,
Yingqing Xu,
Heung-Yeung Shum,
David Salesin:
Example-based composite sketching of human portraits.
NPAR 2004: 95-153 |
| 126 | EE | Ligang Liu,
Guopu Wang,
Bo Zhang,
Baining Guo,
Heung-Yeung Shum:
Perceptually Based Approach for Planar Shape Morphing.
Pacific Conference on Computer Graphics and Applications 2004: 111-120 |
| 125 | | Xi Wang,
Xin Tong,
Stephen Lin,
Shi-Min Hu,
Baining Guo,
Heung-Yeung Shum:
Generalized Displacement Maps.
Rendering Techniques 2004: 227-234 |
| 124 | | Xinguo Liu,
Peter-Pike J. Sloan,
Heung-Yeung Shum,
John Snyder:
All-Frequency Precomputed Radiance Transfer for Glossy Objects.
Rendering Techniques 2004: 337-344 |
| 123 | | Kun Zhou,
John Snyder,
Baining Guo,
Heung-Yeung Shum:
Iso-charts: Stretch-driven Mesh Parameterization using Spectral Analysis.
Symposium on Geometry Processing 2004: 47-56 |
| 122 | | Sara L. Su,
Chenyu Wu,
Ying-Qing Xu,
Heung-Yeung Shum:
A Hybrid Approach to Rendering Handwritten Characters.
WSCG 2004: 427-434 |
| 121 | EE | Heung-Yeung Shum,
Jian Sun,
Shuntaro Yamazaki,
Yin Li,
Chi-Keung Tang:
Pop-up light field: An interactive image-based modeling and rendering system.
ACM Trans. Graph. 23(2): 143-162 (2004) |
| 120 | EE | Yin Li,
Jian Sun,
Chi-Keung Tang,
Heung-Yeung Shum:
Lazy snapping.
ACM Trans. Graph. 23(3): 303-308 (2004) |
| 119 | EE | Jian Sun,
Jiaya Jia,
Chi-Keung Tang,
Heung-Yeung Shum:
Poisson matting.
ACM Trans. Graph. 23(3): 315-321 (2004) |
| 118 | EE | Yanyun Chen,
Xin Tong,
Jiaping Wang,
Stephen Lin,
Baining Guo,
Heung-Yeung Shum:
Shell texture functions.
ACM Trans. Graph. 23(3): 343-353 (2004) |
| 117 | EE | Jue Wang,
Yingqing Xu,
Heung-Yeung Shum,
Michael F. Cohen:
Video tooning.
ACM Trans. Graph. 23(3): 574-583 (2004) |
| 116 | EE | Yizhou Yu,
Kun Zhou,
Dong Xu,
Xiaohan Shi,
Hujun Bao,
Baining Guo,
Heung-Yeung Shum:
Mesh editing with poisson-based gradient field manipulation.
ACM Trans. Graph. 23(3): 644-651 (2004) |
| 115 | EE | Yin Li,
Heung-Yeung Shum,
Chi-Keung Tang,
Richard Szeliski:
Stereo Reconstruction from Multiperspective Panoramas.
IEEE Trans. Pattern Anal. Mach. Intell. 26(1): 45-62 (2004) |
| 114 | EE | Zhouchen Lin,
Heung-Yeung Shum:
Fundamental Limits of Reconstruction-Based Superresolution Algorithms under Local Translation.
IEEE Trans. Pattern Anal. Mach. Intell. 26(1): 83-97 (2004) |
| 113 | EE | Lei Wang,
Sing Bing Kang,
Heung-Yeung Shum,
Guangyou Xu:
Error Analysis of Pure Rotation-Based Self-Calibration.
IEEE Trans. Pattern Anal. Mach. Intell. 26(2): 275-280 (2004) |
| 112 | EE | Xinguo Liu,
Yaohua Hu,
Jingdan Zhang,
Xin Tong,
Baining Guo,
Heung-Yeung Shum:
Synthesis and Rendering of Bidirectional Texture Functions on Arbitrary Surfaces.
IEEE Trans. Vis. Comput. Graph. 10(3): 278-289 (2004) |
| 111 | EE | Long Quan,
Yichen Wei,
Le Lu,
Heung-Yeung Shum:
Constrained planar motion analysis by decomposition.
Image Vision Comput. 22(5): 379-389 (2004) |
| 110 | EE | Yasuyuki Matsushita,
Stephen Lin,
Heung-Yeung Shum,
Xin Tong,
Sing Bing Kang:
Lighting And Shadow Interpolation Using Intrinsic Lumigraphs.
Int. J. Image Graphics 4(4): 585-604 (2004) |
| 109 | EE | Zhouchen Lin,
Heung-Yeung Shum:
A Geometric Analysis of Light Field Rendering.
International Journal of Computer Vision 58(2): 121-138 (2004) |
| 2003 |
| 108 | EE | Feng Jiao,
Stan Z. Li,
Heung-Yeung Shum,
Dale Schuurmans:
Face Alignment Using Statistical Models and Wavelet Features.
CVPR (1) 2003: 321-327 |
| 107 | EE | Ziqiang Liu,
Hong Chen,
Heung-Yeung Shum:
An Efficient Approach to Learning Inhomogeneous Gibbs Model.
CVPR (1) 2003: 425-431 |
| 106 | EE | Ce Liu,
Heung-Yeung Shum:
Kullback-Leibler Boosting.
CVPR (1) 2003: 587-594 |
| 105 | EE | Xinguo Liu,
Robin Sun,
Sing Bing Kang,
Heung-Yeung Shum:
Directional Histogram Model for Three-Dimensional Shape Similarity.
CVPR (1) 2003: 813-820 |
| 104 | EE | Jian Sun,
Nan-Ning Zheng,
Hai Tao,
Heung-Yeung Shum:
Image Hallucination with Primal Sketch Priors.
CVPR (2) 2003: 729-736 |
| 103 | EE | Yuanzhen Li,
Stephen Lin,
Hanqing Lu,
Heung-Yeung Shum:
Multiple-cue Illumination Estimation in Textured Scenes.
ICCV 2003: 1366-1373 |
| 102 | EE | Ping Tan,
Stephen Lin,
Long Quan,
Heung-Yeung Shum:
Highlight Removal by Illumination-Constrained Inpainting.
ICCV 2003: 164-169 |
| 101 | | Yihua Xu,
Dongsheng Wang,
Heung-Yeung Shum,
Songde Ma:
Dynamic depth recovery using belief propagation.
ICIP (1) 2003: 385-388 |
| 100 | EE | Heung-Yeung Shum:
In Search of Texton.
Shape Modeling International 2003: 197-200 |
| 99 | EE | Jingdan Zhang,
Kun Zhou,
Luiz Velho,
Baining Guo,
Heung-Yeung Shum:
Synthesis of progressively-variant textures on arbitrary surfaces.
ACM Trans. Graph. 22(3): 295-302 (2003) |
| 98 | EE | Lifeng Wang,
Xi Wang,
Xin Tong,
Stephen Lin,
Shi-Min Hu,
Baining Guo,
Heung-Yeung Shum:
View-dependent displacement mapping.
ACM Trans. Graph. 22(3): 334-339 (2003) |
| 97 | EE | Peter-Pike J. Sloan,
Xinguo Liu,
Heung-Yeung Shum,
John Snyder:
Bi-scale radiance transfer.
ACM Trans. Graph. 22(3): 370-375 (2003) |
| 96 | EE | Shi-Min Hu,
Sabine Coquillart,
Heung-Yeung Shum:
Special issue on Pacific Graphics 2002.
Graphical Models 65(4): 169-170 (2003) |
| 95 | EE | Tian-Shu Wang,
Nan-Ning Zheng,
Yan Li,
Ying-Qing Xu,
Heung-Yeung Shum:
Learning kernel-based HMMs for dynamic sequence synthesis.
Graphical Models 65(4): 206-221 (2003) |
| 94 | | Heung-Yeung Shum,
Eric Petajan,
Jörn Ostermann:
Introduction to the special issue on image-based modeling, rendering, and animation.
IEEE Trans. Circuits Syst. Video Techn. 13(11): 1017-1019 (2003) |
| 93 | | Heung-Yeung Shum,
Sing Bing Kang,
Shing-Chow Chan:
Survey of image-based representations and compression techniques.
IEEE Trans. Circuits Syst. Video Techn. 13(11): 1020-1037 (2003) |
| 92 | | Sing Bing Kang,
Minsheng Wu,
Yin Li,
Heung-Yeung Shum:
Large environment rendering using plenoptic primitives.
IEEE Trans. Circuits Syst. Video Techn. 13(11): 1064-1073 (2003) |
| 91 | EE | Jian Sun,
Nan-Ning Zheng,
Heung-Yeung Shum:
Stereo Matching Using Belief Propagation.
IEEE Trans. Pattern Anal. Mach. Intell. 25(7): 787-800 (2003) |
| 90 | EE | Chenyu Wu,
Ce Liu,
Heung-Yeung Shum,
Ying-Qing Xu,
Zhengyou Zhang:
Automatic Eyeglasses Removal from Face Images.
IEEE Trans. Pattern Anal. Mach. Intell. 26(3): 322-336 (2003) |
| 89 | EE | Yanyun Chen,
Stephen Lin,
Hua Zhong,
Ying-Qing Xu,
Baining Guo,
Heung-Yeung Shum:
Realistic Rendering and Animation of Knitwear.
IEEE Trans. Vis. Comput. Graph. 9(1): 43-55 (2003) |
| 88 | EE | Shuicheng Yan,
Ce Liu,
Stan Z. Li,
HongJiang Zhang,
Heung-Yeung Shum,
QianSheng Cheng:
Face alignment using texture-constrained active shape models.
Image Vision Comput. 21(1): 69-75 (2003) |
| 2002 |
| 87 | EE | Pengyu Hong,
Zhen Wen,
Thomas S. Huang,
Heung-Yeung Shum:
Real-Time Speech-Driven 3D Face Animation.
3DPVT 2002: 713-716 |
| 86 | EE | Hong Chen,
Nan-Ning Zheng,
Lin Liang,
Yan Li,
Ying-Qing Xu,
Heung-Yeung Shum:
PicToon: a personalized image-based cartoon system.
ACM Multimedia 2002: 171-178 |
| 85 | EE | Jian Sun,
Heung-Yeung Shum,
Nan-Ning Zheng:
Stereo Matching Using Belief Propagation.
ECCV (2) 2002: 510-524 |
| 84 | EE | Ce Liu,
Heung-Yeung Shum,
Changshui Zhang:
Hierarchical Shape Modeling for Automatic Face Localization.
ECCV (2) 2002: 687-703 |
| 83 | EE | Stephen Lin,
Yuanzhen Li,
Sing Bing Kang,
Xin Tong,
Heung-Yeung Shum:
Diffuse-Specular Separation and Depth Recovery from Image Sequences.
ECCV (3) 2002: 210-224 |
| 82 | EE | Stan Z. Li,
Long Zhu,
ZhenQiu Zhang,
Andrew Blake,
HongJiang Zhang,
Harry Shum:
Statistical Learning of Multi-view Face Detection.
ECCV (4) 2002: 67-81 |
| 81 | | King To Ng,
Shing-Chow Chan,
Heung-Yeung Shum:
The application of nonlinear filter banks to efficient rendering and progressive transmission of light fields.
ICIP (2) 2002: 221-224 |
| 80 | EE | Yuanzhen Li,
Stephen Lin,
Hanqing Lu,
Sing Bing Kang,
Heung-Yeung Shum:
Multibaseline Stereo in the Presence of Specular Reflections.
ICPR (3) 2002: 573-576 |
| 79 | EE | Yihua Xu,
Dongsheng Wang,
Tao Feng,
Harry Shum:
Stereo Computation Using Radial Adaptive Windows.
ICPR (3) 2002: 595-598 |
| 78 | EE | Dae Woong Kim,
Stephen Lin,
Ki-Sang Hong,
Heung-Yeung Shum:
Variational Specular Separation Using Color and Polarization.
MVA 2002: 176-179 |
| 77 | EE | Stan Z. Li,
ZhenQiu Zhang,
Heung-Yeung Shum,
HongJiang Zhang:
FloatBoost Learning for Classification.
NIPS 2002: 993-1000 |
| 76 | EE | Ziqiang Liu,
Ce Liu,
Heung-Yeung Shum,
Yizhou Yu:
Pattern-Based Texture Metamorphosis.
Pacific Conference on Computer Graphics and Applications 2002: 184-193 |
| 75 | EE | Lin Liang,
Hong Chen,
Ying-Qing Xu,
Heung-Yeung Shum:
Example-Based Caricature Generation with Exaggeration.
Pacific Conference on Computer Graphics and Applications 2002: 386-393 |
| 74 | EE | Yuanzhen Li,
Stephen Lin,
Sing Bing Kang,
Hanqing Lu,
Heung-Yeung Shum:
Single-Image Reflectance Estimation for Relighting by Iterative Soft Grouping.
Pacific Conference on Computer Graphics and Applications 2002: 483 |
| 73 | EE | Yasuyuki Matsushita,
Sing Bing Kang,
Stephen Lin,
Heung-Yeung Shum,
Xin Tong:
Lighting Interpolation by Shadow Morphing Using Intrinsic Lumigraphs.
Pacific Conference on Computer Graphics and Applications 2002: 58-67 |
| 72 | EE | Tianshu Wang,
Nan-Ning Zheng,
Yan Li,
Ying-Qing Xu,
Heung-Yeung Shum:
Learning Kernel-Based HMMs for Dynamic Sequence Synthesi.
Pacific Conference on Computer Graphics and Applications 2002: 87-95 |
| 71 | EE | Zhunping Zhang,
Lifeng Wang,
Baining Guo,
Heung-Yeung Shum:
Feature-based light field morphing.
SIGGRAPH 2002: 457-464 |
| 70 | EE | Yan Li,
Tianshu Wang,
Heung-Yeung Shum:
Motion texture: a two-level statistical model for character motion synthesis.
SIGGRAPH 2002: 465-472 |
| 69 | EE | Yanyun Chen,
Yingqing Xu,
Baining Guo,
Heung-Yeung Shum:
Modeling and rendering of realistic feathers.
SIGGRAPH 2002: 630-636 |
| 68 | EE | Xin Tong,
Jingdan Zhang,
Ligang Liu,
Xi Wang,
Baining Guo,
Heung-Yeung Shum:
Synthesis of bidirectional texture functions on arbitrary surfaces.
SIGGRAPH 2002: 665-672 |
| 67 | EE | Zhunping Zhang,
Lifeng Wang,
Baining Guo,
Heung-Yeung Shum:
Feature-based light field morphing.
ACM Trans. Graph. 21(3): 457-464 (2002) |
| 66 | EE | Yan Li,
Tian-Shu Wang,
Heung-Yeung Shum:
Motion texture: a two-level statistical model for character motion synthesis.
ACM Trans. Graph. 21(3): 465-472 (2002) |
| 65 | EE | Yanyun Chen,
Ying-Qing Xu,
Baining Guo,
Heung-Yeung Shum:
Interactive multiresolution hair modeling and editing.
ACM Trans. Graph. 21(3): 620-629 (2002) |
| 64 | EE | Yanyun Chen,
Ying-Qing Xu,
Baining Guo,
Heung-Yeung Shum:
Modeling and rendering of realistic feathers.
ACM Trans. Graph. 21(3): 630-636 (2002) |
| 63 | EE | Xin Tong,
Jingdan Zhang,
Ligang Liu,
Xi Wang,
Baining Guo,
Heung-Yeung Shum:
Synthesis of bidirectional texture functions on arbitrary surfaces.
ACM Trans. Graph. 21(3): 665-672 (2002) |
| 62 | EE | Xinguo Liu,
Hujun Bao,
Heung-Yeung Shum,
Qunsheng Peng:
A Novel Volume Constrained Smoothing Method for Meshes.
Graphical Models 64(3-4): 169-182 (2002) |
| 61 | | Heung-Yeung Shum,
Richard Szeliski:
Correction to Construction of Panoramic Image Mosaics with Global and Local Alignment.
International Journal of Computer Vision 48(2): 151-152 (2002) |
| 60 | | Steven M. Seitz,
Adam Kalai,
Heung-Yeung Shum:
Omnivergent Stereo.
International Journal of Computer Vision 48(3): 159-172 (2002) |
| 59 | | Zhouchen Lin,
Tien-Tsin Wong,
Heung-Yeung Shum:
Relighting with the Reflected Irradiance Field: Representation, Sampling and Reconstruction.
International Journal of Computer Vision 49(2-3): 229-246 (2002) |
| 58 | | Heung-Yeung Shum,
Lifeng Wang,
Jinxiang Chai,
Xin Tong:
Rendering by Manifold Hopping.
International Journal of Computer Vision 50(2): 185-201 (2002) |
| 57 | EE | Xin Tong,
Jinxiang Chai,
Heung-Yeung Shum:
Layered lumigraph with LOD control.
Journal of Visualization and Computer Animation 13(4): 249-261 (2002) |
| 2001 |
| 56 | | Heung-Yeung Shum,
Mark Liao,
Shih-Fu Chang:
Advances in Multimedia Information Processing - PCM 2001, Second IEEE Pacific Rim Conference on Multimedia, Bejing, China, October 24-26, 2001, Proceedings
Springer 2001 |
| 55 | EE | Yan Li,
Feng Yu,
Ying-Qing Xu,
Eric Chang,
Heung-Yeung Shum:
Speech-driven cartoon animation with emotions.
ACM Multimedia 2001: 365-371 |
| 54 | EE | Jiang Li,
Gang Chen,
Keman Yu,
Heung-Yeung Shum,
Jizheng Xu,
Yong Wang,
Hanning Zhou,
King To Ng,
Kaibo Wang,
Lijie Wang:
Portrait video phone.
ACM Multimedia 2001: 392-400 |
| 53 | EE | Jiang Li,
Keman Yu,
Gang Chen,
Yong Wang,
Hanning Zhou,
Jizheng Xu,
King To Ng,
Kaibo Wang,
Lijie Wang,
Heung-Yeung Shum:
Portrait video phone.
ACM Multimedia 2001: 597-598 |
| 52 | EE | Zhouchen Lin,
Heung-Yeung Shum:
On the Fundamental Limits of Reconstruction-Based Super-Resolution Algorithms.
CVPR (1) 2001: 1171- |
| 51 | EE | Ce Liu,
Heung-Yeung Shum,
Changshui Zhang:
A Two-Step Approach to Hallucinating Faces: Global Parametric Model and Local Nonparametric Model.
CVPR (1) 2001: 192-198 |
| 50 | EE | Stephen Lin,
Heung-Yeung Shum:
Separation of Diffuse and Specular Reflection in Color Images.
CVPR (1) 2001: 341-346 |
| 49 | EE | Lifeng Wang,
Sing Bing Kang,
Richard Szeliski,
Heung-Yeung Shum:
Optimal Texture Map Reconstruction from Multiple Views.
CVPR (1) 2001: 347-354 |
| 48 | EE | Zhouchen Lin,
Tien-Tsin Wong,
Heung-Yeung Shum:
Relighting with the Reflected Irradiance Field: Representation, Sampling and Reconstruction.
CVPR (1) 2001: 561-567 |
| 47 | EE | Maxime Lhuillier,
Long Quan,
Harry Shum,
Hung-Tat Tsui:
Relief Mosaics by Joint View Triangulation.
CVPR (1) 2001: 785-790 |
| 46 | EE | Chiyi Cheng,
Jiaoying Shi,
Ying-Qing Xu,
Heung-Yeung Shum:
Physically-Based Real-Time Animation of Draped Cloth.
Computer Graphics International 2001: 257-264 |
| 45 | | Yin Li,
Chi-Keung Tang,
Heung-Yeung Shum:
Efficient Dense Depth Estimation from Dense Multiperspective Panoramas.
ICCV 2001: 119-126 |
| 44 | | Zhuowen Tu,
Song Chun Zhu,
Heung-Yeung Shum:
Image Segmentation by Data Driven Markov Chain Monte Carlo.
ICCV 2001: 131-138 |
| 43 | | Long Quan,
Le Lu,
Heung-Yeung Shum,
Maxime Lhuillier:
Concentric Mosaic(s)Planar Motion and 1D Cameras.
ICCV 2001: 193-200 |
| 42 | | Ce Liu,
Song Chun Zhu,
Heung-Yeung Shum:
Learning Inhomogeneous Gibbs Model of Faces by Minimax Entropy.
ICCV 2001: 281-287 |
| 41 | | Hong Chen,
Ying-Qing Xu,
Heung-Yeung Shum,
Song Chun Zhu,
Nan-Ning Zheng:
Example-Based Facial Sketch Generation with Non-parametric Sampling.
ICCV 2001: 433-438 |
| 40 | | Leslie Wang,
Sing Bing Kang,
Heung-Yeung Shum,
Guangyou Xu:
Error Analysis of Pure Rotation-Based Self-Calibration.
ICCV 2001: 464-471 |
| 39 | EE | Yan Li,
Liu Wenyin,
Heung-Yeung Shum:
Performance Evaluation of 2D Feature Tracking Based on Bayesian Estimation.
IEEE Pacific Rim Conference on Multimedia 2001: 1138-1143 |
| 38 | EE | Tian-Shu Wang,
Heung-Yeung Shum,
Ying-Qing Xu,
Nan-Ning Zheng:
Unsupervised Analysis of Human Gestures.
IEEE Pacific Rim Conference on Multimedia 2001: 174-181 |
| 37 | EE | Yong Wang,
Jiang Li,
Kun Zhou,
Heung-Yeung Shum:
Interacting with 3D Graphic Objects in an Image-Based Environment.
IEEE Pacific Rim Conference on Multimedia 2001: 229-236 |
| 36 | EE | Bo Zhang,
Changbo Hu,
Qingsheng Cai,
Baining Guo,
Harry Shum:
E-Partner: A Photo-Realistic Conversation Agent.
IEEE Pacific Rim Conference on Multimedia 2001: 261-268 |
| 35 | EE | Feng Yu,
Eric Chang,
Ying-Qing Xu,
Heung-Yeung Shum:
Emotion Detection from Speech to Enrich Multimedia Content.
IEEE Pacific Rim Conference on Multimedia 2001: 550-557 |
| 34 | EE | Ying-Qing Xu,
Yanyun Chen,
Stephen Lin,
Hua Zhong,
Enhua Wu,
Baining Guo,
Heung-Yeung Shum:
Photorealistic rendering of knitwear using the lumislice.
SIGGRAPH 2001: 391-398 |
| 33 | EE | Xinguo Liu,
Yizhou Yu,
Heung-Yeung Shum:
Synthesizing bidirectional texture functions for real-world surfaces.
SIGGRAPH 2001: 97-106 |
| 32 | EE | Lin Liang,
Ce Liu,
Ying-Qing Xu,
Baining Guo,
Heung-Yeung Shum:
Real-time texture synthesis by patch-based sampling.
ACM Trans. Graph. 20(3): 127-150 (2001) |
| 31 | | Jin Li,
Heung-Yeung Shum,
Ya-Qin Zhang:
On the Compression of Image Based Rendering Scene: A Comparison among Block, Reference and Wavelet Coders.
Int. J. Image Graphics 1(1): 45-61 (2001) |
| 30 | | Liu Wenyin,
Xin Tong,
Yingqing Xu,
Harry Shum:
Artistic Image Generation by Deviation Mapping.
Int. J. Image Graphics 1(4): 565-574 (2001) |
| 29 | | Hua Zhong,
Ying-Qing Xu,
Baining Guo,
Heung-Yeung Shum:
Realistic and efficient rendering of free-form knitwear.
Journal of Visualization and Computer Animation 12(1): 13-22 (2001) |
| 2000 |
| 28 | EE | Zhouchen Lin,
Heung-Yeung Shum:
On the Number of Samples Needed in Light Field Rendering with Constant-Depth Assumption.
CVPR 2000: 1588- |
| 27 | EE | Gang Xu,
Jun-ichi Terai,
Heung-Yeung Shum:
A Linear Algorithm for Camera Self-Calibration, Motion and Structure Recovery for Multi-Planar Scenes from Two Perspective Images.
CVPR 2000: 2474-2479 |
| 26 | EE | Jinxiang Chai,
Heung-Yeung Shum:
Parallel Projections for Stereo Reconstruction.
CVPR 2000: 2493-2500 |
| 25 | | Shing-Chow Chan,
Heung-Yeung Shum:
A Spectral Analysis for Light Field Rendering.
ICIP 2000 |
| 24 | | Jin Li,
Harry Shum,
Ya-Qin Zhang:
On the Compression of Image Based Rendering Scene.
ICIP 2000 |
| 23 | | Heung-Yeung Shum,
King To Ng,
Shing-Chow Chan:
Virtual Reality Using the Concentric Mosaic: Construction, Rendering and Data Compression.
ICIP 2000 |
| 22 | EE | Jinxiang Chai,
Shing-Chow Chan,
Heung-Yeung Shum,
Xin Tong:
Plenoptic sampling.
SIGGRAPH 2000: 307-318 |
| 21 | EE | Jinxiang Chai,
Sing Bing Kang,
Heung-Yeung Shum:
Rendering with Non-uniform Approximate Concentric Mosaics.
SMILE 2000: 94-108 |
| 20 | | Harry Shum,
Sing Bing Kang:
Review of image-based rendering techniques.
VCIP 2000: 2-13 |
| 19 | | Minsheng Wu,
Honghui Sun,
Harry Shum:
Real-time stereo rendering of concentric mosaics with linear interpolation.
VCIP 2000: 23-30 |
| 18 | | Heung-Yeung Shum,
Richard Szeliski:
Systems and Experiment Paper: Construction of Panoramic Image Mosaics with Global and Local Alignment.
International Journal of Computer Vision 36(2): 101-130 (2000) |
| 1999 |
| 17 | EE | Heung-Yeung Shum,
Zhengyou Zhang,
Qifa Ke:
Efficient Bundle Adjustment with Virtual Key Frames: A Hierarchical Approach to Multi-Frame Structure from Motion.
CVPR 1999: 2538-2543 |
| 16 | EE | Heung-Yeung Shum,
Richard Szeliski:
Stereo Reconstruction from Multiperspective Panoramas.
ICCV 1999: 14-21 |
| 15 | EE | Heung-Yeung Shum,
Adam Kalai,
Steven M. Seitz:
Omnivergent Stereo.
ICCV 1999: 22-29 |
| 14 | EE | Zhengyou Zhang,
P. Anandan,
Heung-Yeung Shum:
What Can Be Determined from a Full and a Weak Perspective Image?
ICCV 1999: 680-687 |
| 13 | EE | Heung-Yeung Shum,
Li-wei He:
Rendering with Concentric Mosaics.
SIGGRAPH 1999: 299-306 |
| 1998 |
| 12 | EE | Heung-Yeung Shum,
Mei Han,
Richard Szeliski:
Interactive Construction of 3D Models from Panoramic Mosaics.
CVPR 1998: 427-433 |
| 11 | | Heung-Yeung Shum,
Richard Szeliski:
Construction and Refinement of Panoramic Mosaics with Global and Local Alignment.
ICCV 1998: 953-958 |
| 10 | EE | Heung-Yeung Shum,
Richard Szeliski,
Simon Baker,
Mei Han,
P. Anandan:
Interactive 3D Modeling from Multiple Images Using Scene Regularities.
SMILE 1998: 236-252 |
| 1997 |
| 9 | EE | Richard Szeliski,
Heung-Yeung Shum:
Creating full view panoramic image mosaics and environment maps.
SIGGRAPH 1997: 251-258 |
| 8 | EE | Sing Bing Kang,
Richard Szeliski,
Heung-Yeung Shum:
A Parallel Feature Tracker for Extended Image Sequences.
Computer Vision and Image Understanding 67(3): 296-310 (1997) |
| 7 | | Heung-Yeung Shum,
Martial Hebert,
Katsushi Ikeuchi,
Raj Reddy:
An Integral Approach to Free-Form Object Modeling.
IEEE Trans. Pattern Anal. Mach. Intell. 19(12): 1366-1370 (1997) |
| 1996 |
| 6 | EE | Heung-Yeung Shum,
Martial Hebert,
Katsushi Ikeuchi:
On 3D Shape Similarity.
CVPR 1996: 526- |
| 5 | | Heung-Yeung Shum,
Martial Hebert,
Katsushi Ikeuchi:
On 3D Shape Synthesis.
Object Representation in Computer Vision 1996: 131-148 |
| 4 | EE | Richard Szeliski,
Heung-Yeung Shum:
Motion Estimation with Quadtree Splines.
IEEE Trans. Pattern Anal. Mach. Intell. 18(12): 1199-1210 (1996) |
| 1995 |
| 3 | EE | Richard Szeliski,
Heung-Yeung Shum:
Motion Estimation with Quadtree Splines.
ICCV 1995: 757-763 |
| 2 | EE | Heung-Yeung Shum,
Martial Hebert,
Katsushi Ikeuchi,
Raj Reddy:
An Integral Approach to Free-Formed Object Modeling.
ICCV 1995: 870-875 |
| 1 | EE | Heung-Yeung Shum,
Katsushi Ikeuchi,
Raj Reddy:
Principal Component Analysis with Missing Data and Its Application to Polyhedral Object Modeling.
IEEE Trans. Pattern Anal. Mach. Intell. 17(9): 854-867 (1995) |