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Curtis Onuczko

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2007
13 Maria Cutumisu, Duane Szafron, Jonathan Schaeffer, Kevin Waugh, Curtis Onuczko, Jeff Siegel, Allan Schumacher: A Demonstration of ScriptEase Interruptible and Resumable Behaviors for CRPGs. AAAI 2007: 1968-1969
12 Maria Cutumisu, Duane Szafron, Jonathan Schaeffer, Kevin Waugh, Curtis Onuczko, Jeff Siegel, Allan Schumacher: A Demonstration of ScriptEase Motivational Ambient and Latent Behaviors for Computer RPGs. AIIDE 2007: 106-107
11 Curtis Onuczko, Duane Szafron, Jonathan Schaeffer, Maria Cutumisu, Jeff Siegel, Kevin Waugh, Allan Schumacher: A Demonstration of SQUEGE: A CRPG Sub-Quest Generator. AIIDE 2007: 110-111
10EEMaria Cutumisu, Curtis Onuczko, Matthew McNaughton, Thomas Roy, Jonathan Schaeffer, Allan Schumacher, Jeff Siegel, Duane Szafron, Kevin Waugh, Mike Carbonaro, Harvey Duff, Stephanie Gillis: ScriptEase: A generative/adaptive programming paradigm for game scripting. Sci. Comput. Program. 67(1): 32-58 (2007)
2006
9 Maria Cutumisu, Duane Szafron, Jonathan Schaeffer, Kevin Waugh, Curtis Onuczko, Jeff Siegel, Allan Schumacher: ScriptEase - Motivational Behaviors for Interactive Characters in Computer Role-Playing Games. AAAI 2006
8 Maria Cutumisu, Duane Szafron, Jonathan Schaeffer, Kevin Waugh, Curtis Onuczko, Jeff Siegel, Allan Schumacher: A Demonstration of ScriptEase Ambient and PC-Interactive Behavior Generation for Computer Role-Playing Games. AIIDE 2006: 141-142
7 Curtis Onuczko, Duane Szafron, Jonathan Schaeffer, Maria Cutumisu, Jeff Siegel, Kevin Waugh, Allan Schumacher: Automatic Story Generation for Computer Role-Playing Games. AIIDE 2006: 147-148
6EEMaria Cutumisu, Curtis Onuczko, Duane Szafron, Jonathan Schaeffer, Matthew McNaughton, Thomas Roy, Jeff Siegel, Mike Carbonaro: Evaluating pattern catalogs: the computer games experience. ICSE 2006: 132-141
2005
5 Jonathan Schaeffer, Mike Carbonaro, Maria Cutumisu, Matthew McNaughton, Curtis Onuczko, Thomas Roy, Duane Szafron: Interactive Story Writing Using ScriptEase. AIIDE 2005: 163-164
4EEJonathan Schaeffer, Mike Carbonaro, Duane Szafron, Maria Cutumisu, Matthew McNaughton, Curtis Onuczko, Thomas Roy, Stephanie Gillis, Sabrina Kratchmer: Interactive Story Writing in the Classroom: Using Computer Games. DIGRA Conf. 2005
3EEMaria Cutumisu, Duane Szafron, Jonathan Schaeffer, Matthew McNaughton, Thomas Roy, Curtis Onuczko, Mike Carbonaro: A Demonstration of the ScriptEase Approach to Ambient and Perceptive NPC Behaviors in Computer Role-Playing Games. INTETAIN 2005: 311-314
2EEMaria Cutumisu, Duane Szafron, Jonathan Schaeffer, Matthew McNaughton, Thomas Roy, Curtis Onuczko, Mike Carbonaro: Generating Ambient Behaviors in Computer Role-Playing Games. INTETAIN 2005: 34-43
1EEJia-Huai You, Guohua Liu, Li-Yan Yuan, Curtis Onuczko: Lookahead in Smodels Compared to Local Consistencies in CSP. LPNMR 2005: 266-278

Coauthor Index

1Mike Carbonaro [2] [3] [4] [5] [6] [10]
2Maria Cutumisu [2] [3] [4] [5] [6] [7] [8] [9] [10] [11] [12] [13]
3Harvey Duff [10]
4Stephanie Gillis [4] [10]
5Sabrina Kratchmer [4]
6Guohua Liu [1]
7Matthew McNaughton [2] [3] [4] [5] [6] [10]
8Thomas Roy [2] [3] [4] [5] [6] [10]
9Jonathan Schaeffer [2] [3] [4] [5] [6] [7] [8] [9] [10] [11] [12] [13]
10Allan Schumacher [7] [8] [9] [10] [11] [12] [13]
11Jeff Siegel [6] [7] [8] [9] [10] [11] [12] [13]
12Duane Szafron [2] [3] [4] [5] [6] [7] [8] [9] [10] [11] [12] [13]
13Kevin Waugh [7] [8] [9] [10] [11] [12] [13]
14Jia-Huai You [1]
15Li-Yan Yuan [1]

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Copyright © Thu Jun 5 01:14:00 2008 by Michael Ley (ley@uni-trier.de)