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Steffi Beckhaus

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2008
9EESteffi Beckhaus, Roland Schröder-Kroll, Martin Berghoff: Back to the sandbox: playful interaction with granules landscapes. Tangible and Embedded Interaction 2008: 141-144
2007
8EETanja Döring, Steffi Beckhaus: The card box at hand: exploring the potentials of a paper-based tangible interface for education and research in art history. Tangible and Embedded Interaction 2007: 87-90
7EEKristopher J. Blom, Steffi Beckhaus: Supporting the creation of dynamic, interactive virtual environments. VRST 2007: 51-54
2006
6EEErnst Kruijff, Dieter Schmalstieg, Steffi Beckhaus: Using neuromuscular electrical stimulation for pseudo-haptic feedback. VRST 2006: 316-319
5EELeonie Schäfer, Steffi Beckhaus: Special Issue: Editorial. Virtual Reality 10(2): 71-72 (2006)
2004
4 Steffi Beckhaus: Towards Using the Full Human Potential in Games and Virtual Environments. GI Jahrestagung (1) 2004: 175-176
2003
3EEAndreas Simon, Steffi Beckhaus: Omnidirectional stereo surround for panoramic virtual environments. SIGGRAPH 2003
2001
2 Steffi Beckhaus, Felix Ritter, Thomas Strothotte: Guided Exploration with Dynamic Potential Fields: the CubicalPath System. Comput. Graph. Forum 20(4): 201-210 (2001)
2000
1EESteffi Beckhaus, Felix Ritter, Thomas Strothotte: CubicalPath - Dynamic Potential Fields for Guided Exploration in Virtual Environments. Pacific Conference on Computer Graphics and Applications 2000: 387-

Coauthor Index

1Martin Berghoff [9]
2Kristopher J. Blom [7]
3Tanja Döring [8]
4Ernst Kruijff [6]
5Felix Ritter [1] [2]
6Leonie Schäfer [5]
7Dieter Schmalstieg [6]
8Roland Schröder-Kroll [9]
9Andreas Simon [3]
10Thomas Strothotte [1] [2]

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Copyright © Thu Jun 5 01:14:00 2008 by Michael Ley (ley@uni-trier.de)